Work on the prototype continues. As Dylan already mentioned, he is working on the composition mode while I am implementing additiona types of monsters. There are now monsters that tunnel underground and must be forced out of the ground by a bass instrument before they can be dammaged, and flying monsters that must be knocked out of the sky by a guitar. More types should be easier to impliment now too.
Hopefully by Thursday's meeting we will have a combined version with composition mode and more monsters, as well as the additional art.
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