Wednesday, October 6, 2010

Weekly Progress (10/06/10)

I think we have finally settled on an art style for the game. We do want to do a more cartoony style and implement monsters that have different "musical forms" implemented in their bodies. Rob and I seem to be taking this train of thought a little differently, but it still achieves a similar effect (or at least, it should).

This week, I designed two models and sent them out to the team. One is a mole that the player must pop out of the ground by playing bass. Though the model doesn't bear them yet, my idea for the mole is to give him music-note glasses. The other model is a bird. I don't think we've totally finalized how to beat the birds yet. Either it gets struck by lightning from the guitar, or (and this is just a thought) it gets spun around by air blown by a saxophone or some other woodwind instrument.

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