- monster that causes fog, either across the whole battlefield or just in an area around it
- monster that, once defeated, spawns two smaller monsters that rush towards the player
- monster that randomly plugs a wind instrument for a short time
- a microphone (or mime?) monster that requires one of the players instrument slots to have no pattern playing
- monster who's speed depends on how many notes are in a given patter (more notes = faster and vice versa)
- "magician" monster that temporarily melds two of the players instruments together, reducing the effectiveness of both
- a shape shifting monster that the player must determine its true identity in order to defeat it more efficiently
Friday, October 15, 2010
Updated Monster Idea List
These are just the ideas I listed in our last meeting of the term.
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