Wednesday, February 2, 2011

Weekly Progress (2/2/11)

This week, I managed to submit animations for the Fast Note bee and the tree monster that I displayed here before.

The bee flits around a bit normally, but when a note hits it, the bee leans back and the headphones pop off for a brief moment. When enough quick notes hit the bee, the headphones pop farther off and the bee takes longer to recover (this is when it is vulnerable). Finally, when it dies, the headphones fall back while the bee crashes to the ground.

The tree's animations are a little simpler. He has a standard walking animation, but instead of being totally smooth, he pauses a little before trying to bring the other leg forward. When the fire surrounding him is blown out, the tree takes a little time to recover and rekindle his flames. When he's finally vanquished, the tree falls stiffens up a bit before falling forward.

Over the coming week (provided I have enough time to do it), I'm going to have to expand the city I began to make. This will provide us with a more vibrant landscape to play in. But for now, all I can do is tell about it.

Before the project is over, I should make a video of the animations I made during the project.

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