Wednesday, February 23, 2011

MQP Meeting 2/17 Notes

  • Animations are coming slowly
  • Dylan talked about getting animations into the game, there seems to be a minor issue with each animation that need to be taken care of
  • We discussed how to solve one of the tech issues involving the position and orientation of instrument models in relation to the animations
  • Concerning the map screen we think it's prudent to have around 20 battles and we need to fully flesh out the map background and other art assets, such as an available and unavailable battle icon.
  • Icons for the instruments to be seen in the shop are also a priority
  • Kyle worked on implementing the store
  • He also fixed problems that arose from the store implementation
  • Brian's patterns are all in game and functional
  • Dylan successfully implemented a proper "end" to battles
  • Dylan also tweaked the functionality of the information bar for each instrumentalist (adding tabs to be able to access different information boxes of the instrumentalist)
  • Instrument types are also being implemented
  • Professor Rosenstock expressed concern over starting the paper
  • He thinks we should shift our effort towards writing the paper
  • Professor Rosenstock also said that looking at Dylans IQP paper might be useful
  • Tech sections can include original code
  • Art sections can include concept art and pictures of models
  • Each section should have an introduction, paragraphs with topic sentences, and a conclusion
  • Professor Rosenstock would like original drafts of some of our sections by 9:00PM Wednesday

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