Wednesday, January 26, 2011

Weekly Progress (1/26/11)


I wasn't able to get as much done this week as I had hoped to, but I did model out our fire monster, at least. I call it "Burnbrush". The model itself is close to what I hoped, but it does fall a little flat. This treelike creation will be on fire until the wind instruments blow him out. Until then, his massive roaring flames drown out sound around him.
I was informed that my bomb model was screwing up in Unity, so I made some adjustments to it. Hopefully it will work now.
PROTIP: Delete the history of your models before you start to animate them. If you delete history after you've made your animations, the model will be released from the skeleton to which it is bound.

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